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Double Jump Academy - Unreal Engine Complete Automotive Masterclass

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Double Jump Academy - Unreal Engine Complete Automotive Masterclass

➡️ Format: MP4.kg5CG天下

➡️ Vídeo Resolution: 2k - 2560x1440.kg5CG天下

➡️ Áudio Quality: Stereo - 48.000kHz.kg5CG天下

➡️ Áudio Language: English.kg5CG天下

⏱ Duration: 13 Hours and 34 min.kg5CG天下

⚙️ Software: Blender, Unreal Engine, Davinci Resolve.kg5CG天下

✏️ Author: postprocessed.kg5CG天下


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➡️ Click here to access the websitekg5CG天下


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➡️ Click here to access Trailerkg5CG天下


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➖➖⬇️➖➖ COUSE BREAKDOWN: ➖➖⬇️➖➖kg5CG天下


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➡️ WEEK 1 - Blender/Unreal Engine: ⬇️kg5CG天下


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➖ What we will cover: ➖kg5CG天下


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• Data Preparation.kg5CG天下

• Scale Units.kg5CG天下

• Model Axis Orientation.kg5CG天下

• Wheels Camber.kg5CG天下

• Model splitting (Body, wheels etc)kg5CG天下

• Normal orientation.kg5CG天下

• Unreal Engine Project Setup.kg5CG天下

• Import to Unreal Engine.kg5CG天下


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➡️ WEEK 2 - Unreal Engine: ⬇️kg5CG天下


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➖ What we will cover: ➖kg5CG天下


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• Adjusting Model Pivots (UE Modeling Tools).kg5CG天下

• Automotive Materials Pack description.kg5CG天下

• UE Materials Workflow.kg5CG天下

• Car Shading.kg5CG天下

• High precision tangent basis (important setting which must be enabled).kg5CG天下

• Car Rig Assembly, wheels, brake callipers etc. (Car Rig blueprint provided).kg5CG天下

• Car Rig adjustments. Wheel offset, body height, camber.kg5CG天下

• Placing Car Rig in the scene, static functions overview. (Wheel turn, body lean).kg5CG天下

• Brake Lights/Headlights blueprinting and preparing for animation – blueprinting in Car Rig.kg5CG天下


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➡️ WEEK 3 - Unreal Engine: ⬇️kg5CG天下


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➖ What we will cover: ➖kg5CG天下


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• Placing Car Rig in the scene.kg5CG天下

• Suspension settings overview.kg5CG天下

• Drawing spline path.kg5CG天下

• Attaching car to spline.kg5CG天下

• Multiple Spline/Multiple Cars usage.kg5CG天下

• Sequencer Basics, preparing for animation.kg5CG天下

• Adding cars to sequencer.kg5CG天下

• Animate driving, stopping, turning.kg5CG天下

• CineCamera actor overview.kg5CG天下

• Adding Cameras and animating cameras.kg5CG天下

• Camera Shakes/Sporty style of camera animation.kg5CG天下

• Car Ramp Jump.kg5CG天下


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➡️ WEEK 4 - Environment Creation: ⬇️kg5CG天下


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➖ What we will cover: ➖kg5CG天下


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• Environment Light Object description.kg5CG天下

• Environment Light Mixer Window.kg5CG天下

• Setting directional light/skylight.kg5CG天下

• Using HDRI, HDRI Limitations in Unreal Engine.kg5CG天下

• Overview of Free Unreal Engine Marketplace assets and environments.kg5CG天下

• Using Free Assets from Quixel Bridge.kg5CG天下

• Creating Simple Minimalistic Environment (using basic shapes and Quixel Bridge Assets).kg5CG天下

• Light setup and Post Processing Volume effects/exposure settings.kg5CG天下


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➡️ WEEK 5 - Rendering: ⬇️kg5CG天下


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➖ What we will cover: ➖kg5CG天下


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• Create car animation sequence within our created environment.kg5CG天下

• Types of Render in Unreal Engine (Lumen vs Path Tracing).kg5CG天下

• Lumen + Ray Tracing description and limitations.kg5CG天下

• Movie Render Queue Overview.kg5CG天下

• Color Profile ACES (for movies or Photoshop).kg5CG天下

• Setting up render in Lumen only + Lumen and Ray Tracing.kg5CG天下

• Setting up Render in Path Tracing.kg5CG天下

• Importing in DaVinci Resolve for color grade.kg5CG天下

• Colour space transform in DaVinci Resolve for correct display.kg5CG天下

• Render with Cryptomatte.kg5CG天下

• Importing EXR with Cryptomatte masks for Photoshop retouch.kg5CG天下

• Using Cryptomatte in DaVinci Resolve with React plugin.kg5CG天下


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⚠️ NOTE: ⚠️kg5CG天下

✅ Project Files included.kg5CG天下


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Good studies, don't forget propagate to increase download speed.kg5CG天下


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